Searched refs:loadEffects (Results 1 – 2 of 2) sorted by relevance
198 void ParticlesSlide::loadEffects(const char* dirname) { in loadEffects() function in ParticlesSlide216 this->loadEffects(GetResourcePath("particles").c_str()); in load()244 this->loadEffects(dirname.c_str()); in draw()
36 void loadEffects(const char* dirname);