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/external/swiftshader/third_party/LLVM/lib/CodeGen/
DSpiller.cpp142 SlotIndex loadIndex = in trivialSpillEverywhere() local
145 SlotIndex endIndex = loadIndex.getNextIndex(); in trivialSpillEverywhere()
147 newLI->getNextValue(loadIndex, 0, lis->getVNInfoAllocator()); in trivialSpillEverywhere()
148 newLI->addRange(LiveRange(loadIndex, endIndex, loadVNI)); in trivialSpillEverywhere()