Searched refs:loadTextures (Results 1 – 3 of 3) sorted by relevance
332 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.longTermTextureLibrary); in goToLevel()333 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.shortTermTextureLibrary); in goToLevel()505 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.longTermTextureLibrary); in onSurfaceCreated()506 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.shortTermTextureLibrary); in onSurfaceCreated()
502 public void loadTextures(TextureLibrary library) { in loadTextures() method in GLSurfaceView503 mGLThread.loadTextures(library); in loadTextures()685 void loadTextures(GL10 gl, TextureLibrary library); in loadTextures() method1406 public void loadTextures(TextureLibrary library) { in loadTextures() method in GLSurfaceView.GLThread1410 mRenderer.loadTextures(mGL, library); in loadTextures()
142 public void loadTextures(GL10 gl, TextureLibrary library) { in loadTextures() method in GameRenderer