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Searched refs:loadTextures (Results 1 – 3 of 3) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGame.java332 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.longTermTextureLibrary); in goToLevel()
333 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.shortTermTextureLibrary); in goToLevel()
505 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.longTermTextureLibrary); in onSurfaceCreated()
506 mSurfaceView.loadTextures(BaseObject.sSystemRegistry.shortTermTextureLibrary); in onSurfaceCreated()
DGLSurfaceView.java502 public void loadTextures(TextureLibrary library) { in loadTextures() method in GLSurfaceView
503 mGLThread.loadTextures(library); in loadTextures()
685 void loadTextures(GL10 gl, TextureLibrary library); in loadTextures() method
1406 public void loadTextures(TextureLibrary library) { in loadTextures() method in GLSurfaceView.GLThread
1410 mRenderer.loadTextures(mGL, library); in loadTextures()
DGameRenderer.java142 public void loadTextures(GL10 gl, TextureLibrary library) { in loadTextures() method in GameRenderer