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Searched refs:loc_mvp (Results 1 – 1 of 1) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.c172 int loc_mvp = -1; in bindShaderProgram() local
179 loc_mvp = sShaderLit.mvp; in bindShaderProgram()
184 loc_mvp = sShaderFlat.mvp; in bindShaderProgram()
187 if (loc_mvp != -1) in bindShaderProgram()
191 glUniformMatrix4fv(loc_mvp, 1, GL_FALSE, (GLfloat *)mvp); in bindShaderProgram()