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Searched refs:loc_normalMatrix (Results 1 – 1 of 1) sorted by relevance

/external/autotest/client/site_tests/graphics_SanAngeles/src/
Dshader.c173 int loc_normalMatrix = -1; in bindShaderProgram() local
180 loc_normalMatrix = sShaderLit.normalMatrix; in bindShaderProgram()
193 if (loc_normalMatrix != -1) in bindShaderProgram()
197 glUniformMatrix3fv(loc_normalMatrix, 1, GL_FALSE, in bindShaderProgram()