Searched refs:localSizeSpecId (Results 1 – 6 of 6) sorted by relevance
264 localSizeSpecId[0] = TQualifier::layoutNotSet;265 localSizeSpecId[1] = TQualifier::layoutNotSet;266 localSizeSpecId[2] = TQualifier::layoutNotSet;576 if (localSizeSpecId[dim] != TQualifier::layoutNotSet) in setLocalSizeSpecId()577 return id == localSizeSpecId[dim]; in setLocalSizeSpecId()578 localSizeSpecId[dim] = id; in setLocalSizeSpecId()581 int getLocalSizeSpecId(int dim) const { return localSizeSpecId[dim]; } in getLocalSizeSpecId()777 int localSizeSpecId[3]; variable
198 if (localSizeSpecId[i] != TQualifier::layoutNotSet) in mergeModes()199 localSizeSpecId[i] = unit.localSizeSpecId[i]; in mergeModes()200 else if (localSizeSpecId[i] != unit.localSizeSpecId[i]) in mergeModes()
1485 if (localSizeSpecId[0] != TQualifier::layoutNotSet || in output()1486 localSizeSpecId[1] != TQualifier::layoutNotSet || in output()1487 localSizeSpecId[2] != TQualifier::layoutNotSet) { in output()1489 localSizeSpecId[0] << ", " << in output()1490 localSizeSpecId[1] << ", " << in output()1491 localSizeSpecId[2] << ")\n"; in output()
5178 publicType.shaderQualifiers.localSizeSpecId[0] = value; in setLayoutQualifier()5182 publicType.shaderQualifiers.localSizeSpecId[1] = value; in setLayoutQualifier()5186 publicType.shaderQualifiers.localSizeSpecId[2] = value; in setLayoutQualifier()5752 if (shaderQualifiers.localSizeSpecId[i] != TQualifier::layoutNotSet) in checkNoShaderLayouts()7598 if (publicType.shaderQualifiers.localSizeSpecId[i] != TQualifier::layoutNotSet) { in updateStandaloneQualifierDefaults()7600 … if (! intermediate.setLocalSizeSpecId(i, publicType.shaderQualifiers.localSizeSpecId[i])) in updateStandaloneQualifierDefaults()
1116 int localSizeSpecId[3]; // compute shader specialization id for gl_WorkGroupSize member1143 localSizeSpecId[0] = TQualifier::layoutNotSet; in init()1144 localSizeSpecId[1] = TQualifier::layoutNotSet; in init()1145 localSizeSpecId[2] = TQualifier::layoutNotSet; in init()1184 if (src.localSizeSpecId[i] != TQualifier::layoutNotSet) in merge()1185 localSizeSpecId[i] = src.localSizeSpecId[i]; in merge()
9005 if (publicType.shaderQualifiers.localSizeSpecId[i] != TQualifier::layoutNotSet) { in updateStandaloneQualifierDefaults()9006 intermediate.setLocalSizeSpecId(i, publicType.shaderQualifiers.localSizeSpecId[i]); in updateStandaloneQualifierDefaults()