Searched refs:locationMap (Results 1 – 2 of 2) sorted by relevance
/external/deqp/modules/glshared/ |
D | glsShaderExecUtil.cpp | 479 std::map<std::string, int> locationMap; //! Map from symbol name to start location member 503 TCU_CHECK_INTERNAL(!de::contains(ret.locationMap, it->name)); in computeFragmentOutputLayout() 504 de::insert(ret.locationMap, it->name, location); in computeFragmentOutputLayout() 670 const int outLocation = de::lookup(m_outputLayout.locationMap, output.name); in execute() 719 …ntShader(shaderSpec, !hasFloatRenderTargets(renderCtx), m_outputLayout.locationMap, "vtx_out_", "o… in VertexShaderExecutor() 760 …ntShader(shaderSpec, !hasFloatRenderTargets(renderCtx), m_outputLayout.locationMap, "geom_out_", "… in GeometryShaderExecutor() 788 …ntShader(shaderSpec, !hasFloatRenderTargets(renderCtx), m_outputLayout.locationMap, "vtx_out_", "o… in FragmentShaderExecutor()
|
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/ |
D | vktShaderExecutor.cpp | 309 std::map<std::string, int> locationMap; //! Map from symbol name to start location member 618 TCU_CHECK_INTERNAL(!de::contains(ret.locationMap, it->name)); in computeFragmentOutputLayout() 619 de::insert(ret.locationMap, it->name, location); in computeFragmentOutputLayout() 1328 const int outLocation = de::lookup(m_outputLayout.locationMap, output.name); in execute() 1422 …urce(generatePassthroughFragmentShader(shaderSpec, false, outputLayout.locationMap, "vtx_out_", "o… in generateSources() 1460 …urce(generatePassthroughFragmentShader(shaderSpec, false, outputLayout.locationMap, "geom_out_", "… in generateSources() 1491 …:FragmentSource(generateFragmentShader(shaderSpec, false, outputLayout.locationMap, "vtx_out_", "o… in generateSources()
|