Home
last modified time | relevance | path

Searched refs:locationSymbols (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/glshared/
DglsShaderExecUtil.cpp478 std::vector<const Symbol*> locationSymbols; //! Symbols by location member
508 ret.locationSymbols.push_back(&*it); in computeFragmentOutputLayout()
575 glu::RenderbufferVector renderbuffers (m_renderCtx, m_outputLayout.locationSymbols.size()); in execute()
627 for (int outNdx = 0; outNdx < (int)m_outputLayout.locationSymbols.size(); ++outNdx) in execute()
629 const Symbol& output = *m_outputLayout.locationSymbols[outNdx]; in execute()
642 vector<deUint32> drawBuffers(m_outputLayout.locationSymbols.size()); in execute()
643 for (int ndx = 0; ndx < (int)m_outputLayout.locationSymbols.size(); ndx++) in execute()
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
DvktShaderExecutor.cpp308 std::vector<const Symbol*> locationSymbols; //! Symbols by location member
623 ret.locationSymbols.push_back(&*it); in computeFragmentOutputLayout()
954 for (int outNdx = 0; outNdx < (int)m_outputLayout.locationSymbols.size(); ++outNdx) in execute()