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Searched refs:locationZeroHasAlpha (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dshader_validation.cpp946 bool locationZeroHasAlpha = false; in ValidateFsOutputsAgainstRenderPass() local
956 locationZeroHasAlpha = true; in ValidateFsOutputsAgainstRenderPass()
997 if (alphaToCoverageEnabled && !locationZeroHasAlpha) { in ValidateFsOutputsAgainstRenderPass()