Searched refs:lockCount (Results 1 – 4 of 4) sorted by relevance
28 lockCount = 0; in Direct3DIndexBuffer9()195 lockCount++; in Lock()209 if(lockCount > 0) in Unlock()212 lockCount--; in Unlock()
67 lockCount = 0; in Direct3DVertexBuffer9()214 lockCount++; in Lock()228 if(lockCount > 0) in Unlock()231 lockCount--; in Unlock()
67 int lockCount; member in D3D9::Direct3DVertexBuffer9
67 int lockCount; member in D3D9::Direct3DIndexBuffer9