Searched refs:lockUniformBuffers (Results 1 – 10 of 10) sorted by relevance
/external/swiftshader/src/Device/ |
D | VertexProcessor.hpp | 136 void lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]);
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D | PixelProcessor.hpp | 177 void lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]);
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D | VertexProcessor.cpp | 146 void VertexProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]) in lockUniformBuffers() function in sw::VertexProcessor
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D | PixelProcessor.cpp | 119 void PixelProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]) in lockUniformBuffers() function in sw::PixelProcessor
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D | Renderer.cpp | 379 PixelProcessor::lockUniformBuffers(data->ps.u, draw->pUniformBuffers); in draw() 423 VertexProcessor::lockUniformBuffers(data->vs.u, draw->vUniformBuffers); in draw()
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/external/swiftshader/src/Renderer/ |
D | VertexProcessor.hpp | 198 void lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]);
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D | PixelProcessor.hpp | 199 void lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]);
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D | VertexProcessor.cpp | 185 void VertexProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]) in lockUniformBuffers() function in sw::VertexProcessor
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D | PixelProcessor.cpp | 153 void PixelProcessor::lockUniformBuffers(byte** u, sw::Resource* uniformBuffers[]) in lockUniformBuffers() function in sw::PixelProcessor
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D | Renderer.cpp | 429 PixelProcessor::lockUniformBuffers(data->ps.u, draw->pUniformBuffers); in draw() 492 VertexProcessor::lockUniformBuffers(data->vs.u, draw->vUniformBuffers); in draw()
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