/external/tensorflow/tensorflow/lite/experimental/examples/unity/TensorFlowLitePlugin/ProjectSettings/ |
D | QualitySettings.asset | 30 lodBias: 0.3 58 lodBias: 0.4 86 lodBias: 0.7 114 lodBias: 1 142 lodBias: 1.5 170 lodBias: 2
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/external/deqp/framework/opengl/ |
D | gluTextureTestUtil.cpp | 398 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 405 …p(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0]) + lodBias, params.minLod, p… in sampleTextureNonProjected() 406 …p(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1]) + lodBias, params.minLod, p… in sampleTextureNonProjected() 433 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureNonProjected() local 441 …NonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodBias, params.minLod, p… in sampleTextureNonProjected() 442 …NonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias, params.minLod, p… in sampleTextureNonProjected() 470 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 497 + lodBias; in sampleTextureProjected() 510 float lodBias = (params.flags & ReferenceParams::USE_BIAS) ? params.bias : 0.0f; in sampleTextureProjected() local 541 + lodBias; in sampleTextureProjected() [all …]
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/external/swiftshader/src/Pipeline/ |
D | SamplerCore.hpp | 75 …ropy, Float4 &uDelta, Float4 &vDelta, Float4 &u, Float4 &v, const Float &lodBias, Vector4f &dsx, V… 76 …yte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, V… 77 …yte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, V…
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D | SamplerCore.cpp | 1290 …Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &dsx, V… in computeLod() argument 1339 lod += lodBias; in computeLod() 1344 lod = lodBias; in computeLod() 1349 lod = Float(As<Int>(lodBias)); in computeLod() 1361 …yte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, V… in computeLodCube() argument 1405 lod += lodBias; in computeLodCube() 1410 lod = lodBias; in computeLodCube() 1415 lod = Float(As<Int>(lodBias)); in computeLodCube() 1427 …ture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &dsx, V… in computeLod3D() argument 1464 lod += lodBias; in computeLod3D() [all …]
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/external/swiftshader/src/Shader/ |
D | SamplerCore.hpp | 75 …ropy, Float4 &uDelta, Float4 &vDelta, Float4 &u, Float4 &v, const Float &lodBias, Vector4f &dsx, V… 76 …yte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, V… 77 …yte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, V…
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D | SamplerCore.cpp | 1381 …Float4 &uDelta, Float4 &vDelta, Float4 &uuuu, Float4 &vvvv, const Float &lodBias, Vector4f &dsx, V… in computeLod() argument 1430 lod += lodBias; in computeLod() 1435 lod = lodBias; in computeLod() 1440 lod = Float(As<Int>(lodBias)); in computeLod() 1452 …yte> &texture, Float &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, V… in computeLodCube() argument 1496 lod += lodBias; in computeLodCube() 1501 lod = lodBias; in computeLodCube() 1506 lod = Float(As<Int>(lodBias)); in computeLodCube() 1518 …ture, Float &lod, Float4 &uuuu, Float4 &vvvv, Float4 &wwww, const Float &lodBias, Vector4f &dsx, V… in computeLod3D() argument 1555 lod += lodBias; in computeLod3D() [all …]
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
D | vktSampleVerifier.hpp | 50 float lodBias; member 92 float lodBias; member
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D | vktSampleVerifier.cpp | 814 float lodBias = m_samplerParams.lodBias; in verifySampleCubemapFace() local 817 lodBias += args.lodBias; in verifySampleCubemapFace() 822 lodBias, in verifySampleCubemapFace()
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D | vktSampleVerifierUtil.hpp | 50 const float lodBias,
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D | vktSampleVerifierUtil.cpp | 271 const float lodBias, in calcLodBounds() argument 299 lodBounds[ndx] += lodBias; in calcLodBounds()
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D | vktTextureFilteringExplicitLodTests.cpp | 428 samplerParams.lodBias, // mipLodBias in mapSamplerCreateInfo()
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/external/mesa3d/src/mesa/program/ |
D | prog_execute.c | 292 const GLfloat texcoord[4], GLfloat lodBias, in fetch_texel() argument 307 lodBias, unit, color); in fetch_texel() 310 machine->FetchTexelLod(ctx, texcoord, lodBias, unit, color); in fetch_texel() 1090 GLfloat texcoord[4], color[4], lodBias; in _mesa_execute_program() local 1095 lodBias = texcoord[3]; in _mesa_execute_program() 1097 fetch_texel(ctx, machine, inst, texcoord, lodBias, color); in _mesa_execute_program() 1108 lodBias); in _mesa_execute_program()
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D | prog_execute.h | 38 GLfloat lodBias,
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/external/mesa3d/src/mesa/swrast/ |
D | s_fragprog.c | 113 GLfloat lodBias, GLuint unit, GLfloat color[4] ) in fetch_texel_deriv() argument 136 lambda += lodBias + texUnit->LodBias + samp->LodBias; in fetch_texel_deriv()
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/external/deqp/framework/opengl/simplereference/ |
D | sglrReferenceContext.hpp | 160 …void sample4 (tcu::Vec4 output[4], const float packetTexcoords[4], float lodBias = 0.0f) … 186 …void sample4 (tcu::Vec4 output[4], const tcu::Vec2 packetTexcoords[4], float lodBias = 0.… 211 …void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.… 237 …void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.… 263 …void sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias = 0.… 289 …void sample4 (tcu::Vec4 output[4], const tcu::Vec4 packetTexcoords[4], float lodBias = 0…
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D | sglrReferenceContext.cpp | 4786 void Texture1D::sample4 (tcu::Vec4 output[4], const float packetTexcoords[4], float lodBias) const in sample4() 4803 const float lod = deFloatLog2(p) + lodBias; in sample4() 4905 void Texture2D::sample4 (tcu::Vec4 output[4], const tcu::Vec2 packetTexcoords[4], float lodBias) co… in sample4() 4924 const float lod = deFloatLog2(p) + lodBias; in sample4() 5023 void TextureCube::sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias) … in sample4() 5052 const float lod = deFloatLog2(p) + lodBias; in sample4() 5138 …ture2DArray::sample4 (tcu::Vec4 output[4], const tcu::Vec3 packetTexcoords[4], float lodBias) const in sample4() 5157 const float lod = deFloatLog2(p) + lodBias; in sample4() 5244 …reCubeArray::sample4 (tcu::Vec4 output[4], const tcu::Vec4 packetTexcoords[4], float lodBias) const in sample4() 5278 const float lod = deFloatLog2(p) + lodBias; in sample4() [all …]
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/external/deqp/modules/gles2/functional/ |
D | es2fShaderTextureFunctionTests.cpp | 495 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 501 op << ", " << lodBias; in initShaderSources()
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/external/deqp/modules/gles3/functional/ |
D | es3fShaderTextureFunctionTests.cpp | 856 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 877 op << ", int(" << lodBias << ")"; in initShaderSources() 879 op << ", " << lodBias; in initShaderSources() 897 op << ", " << lodBias; in initShaderSources()
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/external/deqp-deps/glslang/hlsl/ |
D | hlslGrammar.cpp | 244 TIntermTyped* lodBias = nullptr; in acceptSamplerState() local 245 if (! acceptLiteral(lodBias)) { in acceptSamplerState()
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureFunctionTests.cpp | 1379 const char* lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 1402 op << ", int(" << lodBias << ")"; in initShaderSources() 1404 op << ", " << lodBias; in initShaderSources() 1429 op << ", " << lodBias; in initShaderSources() 3079 const char* const lodBias = isVtxCase ? "a_in1" : "v_lodBias"; in initShaderSources() local 3105 op << ", int(" << lodBias << ")"; in initShaderSources() 3107 op << ", " << lodBias; in initShaderSources() 3130 op << ", " << lodBias; in initShaderSources()
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/external/skia/src/sksl/ |
D | SkSLSPIRVCodeGenerator.cpp | 891 FloatLiteral lodBias(fContext, -1, -0.5); in writeSpecialIntrinsic() local 894 this->writeFloatLiteral(lodBias), in writeSpecialIntrinsic()
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/external/skqp/src/sksl/ |
D | SkSLSPIRVCodeGenerator.cpp | 884 FloatLiteral lodBias(fContext, -1, -0.5); in writeSpecialIntrinsic() local 887 this->writeFloatLiteral(lodBias), in writeSpecialIntrinsic()
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