Searched refs:log2Max3DTexSize (Results 1 – 1 of 1) sorted by relevance
1550 int log2Max3DTexSize = 0x1234; in framebuffer_texture_layer() local1616 log2Max3DTexSize = deLog2Floor32(max3DTexSize); in framebuffer_texture_layer()1619 …ctx.glFramebufferTextureLayer (GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, tex3D, log2Max3DTexSize + 1, … in framebuffer_texture_layer()