Searched refs:lookupFunc (Results 1 – 3 of 3) sorted by relevance
202 lookupFunc = "__eglDispatchFetchByDisplay"206 lookupFunc = "__eglDispatchFetchByDevice"218 f=func, lookupFunc=lookupFunc, lookupArg=lookupArg)
49 type lookupFunc func(b input, i int) Properties type55 info lookupFunc
147 const char* lookupFunc = unitTypes[ndx] == GL_TEXTURE_2D ? "texture2D" : "textureCube"; in generateMultiTexFragmentShader() local157 …lookupsStr += "\tcolor += " + colorMultiplier + "*" + lookupFunc + "(" + samplerName + ", " + look… in generateMultiTexFragmentShader()