Searched refs:loopBound (Results 1 – 6 of 6) sorted by relevance
/external/deqp/modules/gles2/performance/ |
D | es2pShaderControlStatementTests.cpp | 453 const float loopBound = 10.5f; in init() local 571 m_attributes.push_back(AttribSpec("a_bound", Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init() 572 Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init() 573 Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init() 574 Vec4(loopBound, 0.0f, 0.0f, 0.0f))); in init() 623 const float loopBound = 10.5f; in setupProgram() local 626 gl.uniform1f(location, loopBound); in setupProgram()
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D | es2pShaderCompilationCases.cpp | 1143 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopVertexTemplate() local 1148 DE_ASSERT(!loopBound.empty()); in loopVertexTemplate() 1176 …g(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterNam… in loopVertexTemplate() 1214 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopFragmentTemplate() local 1219 DE_ASSERT(!loopBound.empty()); in loopFragmentTemplate() 1242 …g(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterNam… in loopFragmentTemplate()
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/external/deqp/modules/gles3/performance/ |
D | es3pShaderControlStatementTests.cpp | 457 const float loopBound = 10.5f; in init() local 579 m_attributes.push_back(AttribSpec("a_bound", Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init() 580 Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init() 581 Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init() 582 Vec4(loopBound, 0.0f, 0.0f, 0.0f))); in init() 631 const float loopBound = 10.5f; in setupProgram() local 634 gl.uniform1f(location, loopBound); in setupProgram()
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D | es3pShaderCompilationCases.cpp | 1148 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopVertexTemplate() local 1153 DE_ASSERT(!loopBound.empty()); in loopVertexTemplate() 1182 …g(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterNam… in loopVertexTemplate() 1220 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopFragmentTemplate() local 1225 DE_ASSERT(!loopBound.empty()); in loopFragmentTemplate() 1250 …g(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterNam… in loopFragmentTemplate()
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/LoopVectorize/ |
D | pr31098.ll | 14 ; At compile time we can prove for all of the above that |dist|>loopBound*step 15 ; (where the step is 8bytes, and the loopBound is D-1), and thereby conclude
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Analysis/LoopAccessAnalysis/ |
D | pr31098.ll | 14 ; At compile time we can prove for all of the above that |dist|>loopBound*step 15 ; (where the step is 8bytes, and the loopBound is D-1), and thereby conclude
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