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Searched refs:loopBound (Results 1 – 6 of 6) sorted by relevance

/external/deqp/modules/gles2/performance/
Des2pShaderControlStatementTests.cpp453 const float loopBound = 10.5f; in init() local
571 m_attributes.push_back(AttribSpec("a_bound", Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init()
572 Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init()
573 Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init()
574 Vec4(loopBound, 0.0f, 0.0f, 0.0f))); in init()
623 const float loopBound = 10.5f; in setupProgram() local
626 gl.uniform1f(location, loopBound); in setupProgram()
Des2pShaderCompilationCases.cpp1143 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopVertexTemplate() local
1148 DE_ASSERT(!loopBound.empty()); in loopVertexTemplate()
1176 …g(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterNam… in loopVertexTemplate()
1214 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopFragmentTemplate() local
1219 DE_ASSERT(!loopBound.empty()); in loopFragmentTemplate()
1242 …g(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterNam… in loopFragmentTemplate()
/external/deqp/modules/gles3/performance/
Des3pShaderControlStatementTests.cpp457 const float loopBound = 10.5f; in init() local
579 m_attributes.push_back(AttribSpec("a_bound", Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init()
580 Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init()
581 Vec4(loopBound, 0.0f, 0.0f, 0.0f), in init()
582 Vec4(loopBound, 0.0f, 0.0f, 0.0f))); in init()
631 const float loopBound = 10.5f; in setupProgram() local
634 gl.uniform1f(location, loopBound); in setupProgram()
Des3pShaderCompilationCases.cpp1148 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopVertexTemplate() local
1153 DE_ASSERT(!loopBound.empty()); in loopVertexTemplate()
1182 …g(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterNam… in loopVertexTemplate()
1220 string loopBound = type == LOOP_TYPE_STATIC ? de::toString(numLoopIterations) in loopFragmentTemplate() local
1225 DE_ASSERT(!loopBound.empty()); in loopFragmentTemplate()
1250 …g(i + 1, '\t') + "for (int " + iterName + " = 0; " + iterName + " < " + loopBound + "; " + iterNam… in loopFragmentTemplate()
/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/LoopVectorize/
Dpr31098.ll14 ; At compile time we can prove for all of the above that |dist|>loopBound*step
15 ; (where the step is 8bytes, and the loopBound is D-1), and thereby conclude
/external/swiftshader/third_party/llvm-7.0/llvm/test/Analysis/LoopAccessAnalysis/
Dpr31098.ll14 ; At compile time we can prove for all of the above that |dist|>loopBound*step
15 ; (where the step is 8bytes, and the loopBound is D-1), and thereby conclude