Searched refs:loopId (Results 1 – 1 of 1) sorted by relevance
67 : loopId(id), symbolTable(st), bad(false) { } in TInductiveTraverser()73 int loopId; // unique ID of the symbol that's the loop inductive variable member in glslang::TInductiveTraverser87 node->getLeft()->getAsSymbolNode()->getId() == loopId) { in visitBinary()99 node->getOperand()->getAsSymbolNode()->getId() == loopId) { in visitUnary()114 if (args[i]->getAsSymbolNode() && args[i]->getAsSymbolNode()->getId() == loopId) { in visitAggregate()132 void TParseContext::inductiveLoopBodyCheck(TIntermNode* body, int loopId, TSymbolTable& symbolTable) in inductiveLoopBodyCheck() argument134 TInductiveTraverser it(loopId, symbolTable); in inductiveLoopBodyCheck()