Searched refs:lp_fragment_shader_variant (Results 1 – 10 of 10) sorted by relevance
91 struct lp_fragment_shader_variant *base;96 struct lp_fragment_shader_variant struct147 lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant);151 struct lp_fragment_shader_variant *variant);
43 struct lp_fragment_shader_variant;100 struct lp_fragment_shader_variant *variant );
47 struct lp_fragment_shader_variant;266 lp_jit_init_types(struct lp_fragment_shader_variant *lp);
45 lp_jit_create_types(struct lp_fragment_shader_variant *lp) in lp_jit_create_types()251 lp_jit_init_types(struct lp_fragment_shader_variant *lp) in lp_jit_init_types()
65 static const struct lp_fragment_shader_variant *93 const struct lp_fragment_shader_variant *variant = get_variant(state, block, k); in is_blend()
90 struct lp_fragment_shader_variant *variant;
232 struct lp_fragment_shader_variant *variant = state->variant; in lp_rast_shade_quads_all()
1714 struct lp_fragment_shader_variant *variant, in generate_unswizzled_blend()2402 struct lp_fragment_shader_variant *variant, in generate_fragment()2780 lp_debug_fs_variant(const struct lp_fragment_shader_variant *variant) in lp_debug_fs_variant()2795 static struct lp_fragment_shader_variant *2800 struct lp_fragment_shader_variant *variant; in generate_variant()2805 variant = CALLOC_STRUCT(lp_fragment_shader_variant); in generate_variant()3016 struct lp_fragment_shader_variant *variant) in llvmpipe_remove_shader_variant()3354 struct lp_fragment_shader_variant *variant = NULL; in llvmpipe_update_fs()
301 struct lp_fragment_shader_variant *variant; in lp_rast_shade_tile()404 struct lp_fragment_shader_variant *variant = state->variant; in lp_rast_shade_quads_mask()
635 struct lp_fragment_shader_variant *variant) in lp_setup_set_fs_variant()