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Searched refs:lri_add_a (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/vc4/kernel/
Dvc4_validate_shaders.c482 uint32_t lri_add_a, lri_add, lri_mul; in track_live_clamps() local
488 lri_add_a = raddr_add_a_to_live_reg_index(inst); in track_live_clamps()
489 add_a_is_min_0 = (lri_add_a != ~0 && in track_live_clamps()
490 validation_state->live_max_clamp_regs[lri_add_a]); in track_live_clamps()