Searched refs:ls_current (Results 1 – 1 of 1) sorted by relevance
100 struct si_shader *ls_current; in si_emit_derived_tess_state() local122 ls_current = sctx->tcs_shader.current; in si_emit_derived_tess_state()124 ls_current = sctx->fixed_func_tcs_shader.current; in si_emit_derived_tess_state()126 ls = ls_current->key.part.tcs.ls; in si_emit_derived_tess_state()128 ls_current = sctx->vs_shader.current; in si_emit_derived_tess_state()132 if (sctx->last_ls == ls_current && in si_emit_derived_tess_state()142 sctx->last_ls = ls_current; in si_emit_derived_tess_state()260 unsigned hs_rsrc2 = ls_current->config.rsrc2 | in si_emit_derived_tess_state()273 unsigned ls_rsrc2 = ls_current->config.rsrc2; in si_emit_derived_tess_state()283 radeon_emit(cs, ls_current->config.rsrc1); in si_emit_derived_tess_state()