/external/autotest/client/deps/webgl_mpd/src/resources/ |
D | J3DIMath.js | 160 this.$matrix.m24 = matrix.m24; 185 this.$matrix.m24 = matrix[7]; 207 this.$matrix.m21, this.$matrix.m22, this.$matrix.m23, this.$matrix.m24, 240 J3DIMatrix4.setUniformArray[7] = this.$matrix.m24; 266 this.$matrix.m24 = 0; 297 tmp = this.$matrix.m24; 298 this.$matrix.m24 = this.$matrix.m42; 332 this.$matrix.m24 /= det; 473 mat.$matrix.m14 = mat.$matrix.m24 = mat.$matrix.m34 = 0; 486 mat.$matrix.m14 = mat.$matrix.m24 = mat.$matrix.m34 = 0; [all …]
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/external/deqp-deps/glslang/Test/ |
D | nonSquare.vert | 9 const mat2x4 m24 = mat2x4(3.0); 23 gl_Position = vec4(m23 * m32 * v3, m24[1][3]) + 24 … (m24 * m42) * v4 + cv2 * m42 + m24 * cv2 + vec4(cv2[1], cv2.x, m42[2][1], m42[2][0]);
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D | spv.nonSquare.vert | 9 const mat2x4 m24 = mat2x4(3.0); 23 gl_Position = vec4(m23 * m32 * v3, m24[1][3]) + 24 … (m24 * m42) * v4 + cv2 * m42 + m24 * cv2 + vec4(cv2[1], cv2.x, m42[2][1], m42[2][0]);
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D | hlsl.mul-truncate.frag | 10 float2x4 m24; 32 float2x3 r30 = mul(m24, m33); // float2x3 = float2x4 * float3x3; 33 float3x4 r31 = mul(m33, m24); // float3x4 = float3x3 * float2x4;
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D | matrixError.vert | 7 const mat2x4 m24 = mat2x4(1.0, 2.0, 21 gl_Position = vec4(m23 * m32 * v3, m24[2][4]); // ERROR, 2 and 4 are out of range
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D | 120.frag | 129 mat2x4 m24; 146 mat2x4 r24 = matrixCompMult(m24, m24);
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/external/deqp-deps/glslang/Test/baseResults/ |
D | hlsl.mul-truncate.frag.out | 22 …matrix of float m33, layout( row_major std140) uniform 2X4 matrix of float m24, layout( row_major … 27 …matrix of float m33, layout( row_major std140) uniform 2X4 matrix of float m24, layout( row_major … 36 …matrix of float m33, layout( row_major std140) uniform 2X4 matrix of float m24, layout( row_major … 40 …matrix of float m33, layout( row_major std140) uniform 2X4 matrix of float m24, layout( row_major … 49 …matrix of float m33, layout( row_major std140) uniform 2X4 matrix of float m24, layout( row_major … 53 …matrix of float m33, layout( row_major std140) uniform 2X4 matrix of float m24, layout( row_major … 61 …matrix of float m33, layout( row_major std140) uniform 2X4 matrix of float m24, layout( row_major … 66 …matrix of float m33, layout( row_major std140) uniform 2X4 matrix of float m24, layout( row_major … 74 …matrix of float m33, layout( row_major std140) uniform 2X4 matrix of float m24, layout( row_major … 79 …matrix of float m33, layout( row_major std140) uniform 2X4 matrix of float m24, layout( row_major … [all …]
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D | matrixError.vert.out | 32 0:21 'm24' ( temp 2X4 matrix of float) 42 0:? 'm24' ( temp 2X4 matrix of float) 66 0:21 'm24' ( temp 2X4 matrix of float) 76 0:? 'm24' ( temp 2X4 matrix of float)
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D | nonSquare.vert.out | 72 0:? 'm24' ( const 2X4 matrix of float) 165 0:? 'm24' ( const 2X4 matrix of float)
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D | 120.frag.out | 380 0:146 'm24' ( global 2X4 matrix of float) 381 0:146 'm24' ( global 2X4 matrix of float) 640 0:? 'm24' ( global 2X4 matrix of float) 684 0:? 'm24' ( global 2X4 matrix of float)
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/external/swiftshader/src/Renderer/ |
D | Matrix.hpp | 34 float m21, float m22, float m23, float m24, 85 float m21, float m22, float m23, float m24, 162 float m21, float m22, float m23, float m24, in Matrix() argument 169 M(2, 1) = m21; M(2, 2) = m22; M(2, 3) = m23; M(2, 4) = m24; in Matrix()
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D | Matrix.cpp | 278 float m21, float m22, float m23, float m24, in det() argument 283 float M2344 = m23 * m44 - m43 * m24; in det() 284 float M2334 = m23 * m34 - m33 * m24; in det() 287 float M1324 = m13 * m24 - m23 * m14; in det()
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/external/swiftshader/src/Device/ |
D | Matrix.hpp | 34 float m21, float m22, float m23, float m24, 85 float m21, float m22, float m23, float m24, 162 float m21, float m22, float m23, float m24, in Matrix() argument 169 M(2, 1) = m21; M(2, 2) = m22; M(2, 3) = m23; M(2, 4) = m24; in Matrix()
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D | Matrix.cpp | 278 float m21, float m22, float m23, float m24, in det() argument 283 float M2344 = m23 * m44 - m43 * m24; in det() 284 float M2334 = m23 * m34 - m33 * m24; in det() 287 float M1324 = m13 * m24 - m23 * m14; in det()
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/external/clang/test/Analysis/ |
D | pr22954.c | 456 struct mm * m24 = (struct mm *)&l24; in f24() local 457 m24->s4 = strdup("hello"); in f24() 459 memcpy(m24->s3, input, 4); in f24() 460 clang_analyzer_eval(m24->s3[0] == 1); // expected-warning{{UNKNOWN}} in f24() 461 clang_analyzer_eval(m24->s3[1] == 1); // expected-warning{{UNKNOWN}} in f24() 462 clang_analyzer_eval(m24->s3[2] == 1); // expected-warning{{UNKNOWN}} in f24() 463 clang_analyzer_eval(m24->s3[3] == 1); // expected-warning{{UNKNOWN}} in f24()
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/external/llvm/test/Transforms/Inline/ |
D | inline_dbg_declare.ll | 45 …metadata float* [[x_addr_i]], metadata [[m23:![0-9]+]], metadata !{{[0-9]+}}), !dbg [[m24:![0-9]+]] 97 ; CHECK: [[m24]] = !DILocation(line: 1, column: 17, scope: [[FOO]], inlinedAt: [[CALL_SITE:![0-9]+]…
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/external/swiftshader/third_party/llvm-7.0/llvm/test/Transforms/Inline/ |
D | inline_dbg_declare.ll | 46 …data float* [[x_addr_i]], metadata [[m23:![0-9]+]], metadata !DIExpression()), !dbg [[m24:![0-9]+]] 98 ; CHECK: [[m24]] = !DILocation(line: 1, column: 17, scope: [[FOO]], inlinedAt: [[CALL_SITE:![0-9]+]…
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