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Searched refs:mArrayEnabled (Results 1 – 8 of 8) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DVertexDataManager.cpp126 const VertexAttribute &attrib = attribs[i].mArrayEnabled ? attribs[i] : currentAttribs[i]; in prepareVertexData()
128 if(program->getAttributeStream(i) != -1 && attrib.mArrayEnabled) in prepareVertexData()
145 const VertexAttribute &attrib = attribs[i].mArrayEnabled ? attribs[i] : currentAttribs[i]; in prepareVertexData()
147 if(attrib.mArrayEnabled) in prepareVertexData()
DVertexArray.cpp64 mVertexAttributes[attributeIndex].mArrayEnabled = enabledState; in enableAttribute()
DContext.h196 …lized(false), mPureInteger(false), mStride(0), mDivisor(0), mPointer(nullptr), mArrayEnabled(false) in VertexAttribute()
316 bool mArrayEnabled; // From glEnable/DisableVertexAttribArray variable
DlibGLESv3.cpp1871 *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in GetVertexAttribIiv()
1927 *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in GetVertexAttribIuiv()
DlibGLESv2.cpp3669 *params = (GLfloat)(attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in GetVertexAttribfv()
3722 *params = (attribState.mArrayEnabled ? GL_TRUE : GL_FALSE); in GetVertexAttribiv()
/external/swiftshader/src/OpenGL/libGLES_CM/
DVertexDataManager.cpp127 if(attribs[i].mArrayEnabled) in prepareVertexData()
141 if(attribs[i].mArrayEnabled) in prepareVertexData()
DContext.cpp883 mState.vertexAttribute[attribNum].mArrayEnabled = enabled; in setVertexAttribArrayEnabled()
3376 mState.vertexAttribute[sw::Position].mArrayEnabled = enable; in setVertexArrayEnabled()
3381 return mState.vertexAttribute[sw::Position].mArrayEnabled; in isVertexArrayEnabled()
3386 mState.vertexAttribute[sw::Normal].mArrayEnabled = enable; in setNormalArrayEnabled()
3391 return mState.vertexAttribute[sw::Normal].mArrayEnabled; in isNormalArrayEnabled()
3396 mState.vertexAttribute[sw::Color0].mArrayEnabled = enable; in setColorArrayEnabled()
3401 return mState.vertexAttribute[sw::Color0].mArrayEnabled; in isColorArrayEnabled()
3406 mState.vertexAttribute[sw::PointSize].mArrayEnabled = enable; in setPointSizeArrayEnabled()
3411 return mState.vertexAttribute[sw::PointSize].mArrayEnabled; in isPointSizeArrayEnabled()
3416 mState.vertexAttribute[sw::TexCoord0 + clientTexture].mArrayEnabled = enable; in setTextureCoordArrayEnabled()
[all …]
DContext.h149 … mType(GL_FLOAT), mSize(4), mNormalized(false), mStride(0), mPointer(nullptr), mArrayEnabled(false) in VertexAttribute()
190 bool mArrayEnabled; // From glEnable/DisableVertexAttribArray variable