Searched refs:mAttackLength (Results 1 – 2 of 2) sorted by relevance
24 private float mAttackLength; field in AttackAtDistanceComponent39 mAttackLength = 0; in reset()63 if (currentTime > mAttackStartTime + mAttackLength) { in update()67 && currentTime > mAttackStartTime + mAttackLength + mAttackDelay in update()82 mAttackLength = duration; in setupAttack()
32 private float mAttackLength; field in PopOutComponent52 mAttackLength = 0; in reset()94 if (currentTime > mAttackStartTime + mAttackLength) { in update()112 mAttackLength = duration; in setupAttack()