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Searched refs:mComponentState (Results 1 – 2 of 2) sorted by relevance

/external/v4l2_codec2/
DC2VDAComponent.cpp381 if (mComponentState == ComponentState::ERROR) return; \
382 CHECK_EQ(mComponentState, ComponentState::x); \
387 if (mComponentState == ComponentState::ERROR) return; \
388 CHECK_NE(mComponentState, ComponentState::UNINITIALIZED); \
405 mComponentState(ComponentState::UNINITIALIZED), in C2VDAComponent()
448 CHECK_EQ(mComponentState, ComponentState::UNINITIALIZED); in onStart()
458 mComponentState = ComponentState::STARTED; in onStart()
494 if (mComponentState == ComponentState::DRAINING || in onDequeueWork()
495 mComponentState == ComponentState::FLUSHING) { in onDequeueWork()
499 if (mComponentState != ComponentState::STARTED) { in onDequeueWork()
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/external/v4l2_codec2/include/
DC2VDAComponent.h327 ComponentState mComponentState; variable