Searched refs:mComponentState (Results 1 – 2 of 2) sorted by relevance
381 if (mComponentState == ComponentState::ERROR) return; \382 CHECK_EQ(mComponentState, ComponentState::x); \387 if (mComponentState == ComponentState::ERROR) return; \388 CHECK_NE(mComponentState, ComponentState::UNINITIALIZED); \405 mComponentState(ComponentState::UNINITIALIZED), in C2VDAComponent()448 CHECK_EQ(mComponentState, ComponentState::UNINITIALIZED); in onStart()458 mComponentState = ComponentState::STARTED; in onStart()494 if (mComponentState == ComponentState::DRAINING || in onDequeueWork()495 mComponentState == ComponentState::FLUSHING) { in onDequeueWork()499 if (mComponentState != ComponentState::STARTED) { in onDequeueWork()[all …]
327 ComponentState mComponentState; variable