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Searched refs:mCondition (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DFence.cpp28 mCondition = GL_NONE; in Fence()
52 mCondition = condition; in setFence()
110 params[0] = mCondition; in getFenceiv()
118 …(GLuint name, GLenum condition, GLbitfield flags) : NamedObject(name), mCondition(condition), mFla… in FenceSync()
DFence.h40 GLenum mCondition; variable
54 GLenum getCondition() const { return mCondition; } in getCondition()
58 GLenum mCondition;
/external/swiftshader/src/OpenGL/compiler/
DIntermTraverse.cpp254 if(visit && mCondition) in traverse()
255 mCondition->traverse(it); in traverse()
Dintermediate.h664 : TIntermNode(), mCondition(condition) in TIntermCase()
671 bool hasCondition() const { return mCondition != nullptr; } in hasCondition()
672 TIntermTyped *getCondition() const { return mCondition; } in getCondition()
675 TIntermTyped *mCondition;