Searched refs:mCoordinateType (Results 1 – 1 of 1) sorted by relevance
/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 51 private int mCoordinateType; field in Grid 90 mCoordinateType = GL10.GL_FIXED; in Grid() 101 mCoordinateType = GL10.GL_FLOAT; in Grid() 188 if (mCoordinateType == GL10.GL_FLOAT) { in setVertex() 220 gl.glVertexPointer(3, mCoordinateType, 0, mVertexBuffer); in beginDrawingStrips() 223 gl.glTexCoordPointer(2, mCoordinateType, 0, mTexCoordBuffer); in beginDrawingStrips() 230 gl11.glVertexPointer(3, mCoordinateType, 0, 0); in beginDrawingStrips() 233 gl11.glTexCoordPointer(2, mCoordinateType, 0, 0); in beginDrawingStrips() 258 gl.glVertexPointer(3, mCoordinateType, 0, mVertexBuffer); in draw() 261 gl.glTexCoordPointer(2, mCoordinateType, 0, mTexCoordBuffer); in draw() [all …]
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