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Searched refs:mDrawDebugCollisionVolumes (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGameObjectCollisionSystem.java45 private boolean mDrawDebugCollisionVolumes = false; field in GameObjectCollisionSystem
66 mDrawDebugCollisionVolumes = false; in reset()
243 if (mDrawDebugCollisionVolumes) { in drawDebugVolumes()
274 mDrawDebugCollisionVolumes = drawCollisionVolumes; in setDebugPrefs()