Searched refs:mDrawQueue (Results 1 – 1 of 1) sorted by relevance
54 private ObjectManager mDrawQueue; field in GameRenderer207 if (mDrawQueue != null && mDrawQueue.getObjects().getCount() > 0) { in onDrawFrame()209 FixedSizeArray<BaseObject> objects = mDrawQueue.getObjects(); in onDrawFrame()228 } else if (mDrawQueue == null) { in onDrawFrame()296 mDrawQueue = queue; in setDrawQueue()