Home
last modified time | relevance | path

Searched refs:mDrawable (Results 1 – 4 of 4) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DRenderComponent.java27 private DrawableObject mDrawable; field in RenderComponent
48 mDrawable = null; in reset()
53 if (mDrawable != null) { in update()
70 if (mDrawable.visibleAtPosition(mScreenLocation)) { in update()
71 … system.scheduleForDraw(mDrawable, mPositionWorkspace, mPriority, mCameraRelative); in update()
72 } else if (mDrawable.getParentPool() != null) { in update()
76 sSystemRegistry.drawableFactory.release(mDrawable); in update()
77 mDrawable = null; in update()
84 return mDrawable; in getDrawable()
88 mDrawable = drawable; in setDrawable()
DFrameRateWatcherComponent.java22 private DrawableObject mDrawable; field in FrameRateWatcherComponent
33 mDrawable = null; in reset()
38 if (mRenderComponent != null && mDrawable != null) { in update()
40 mRenderComponent.setDrawable(mDrawable); in update()
49 mDrawable = drawable; in setup()
DRenderSystem.java105 mDrawable = drawable; in set()
121 mDrawable = null; in reset()
127 public DrawableObject mDrawable; field in RenderSystem.RenderElement
143 final ObjectPool pool = renderable.mDrawable.getParentPool(); in release()
145 pool.release(renderable.mDrawable); in release()
DGameRenderer.java225 element.mDrawable.draw(x, y, scaleX, scaleY); in onDrawFrame()