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Searched refs:mFenceNameSpace (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp197 while(!mFenceNameSpace.empty()) in ~Context()
199 deleteFence(mFenceNameSpace.firstName()); in ~Context()
943 return mFenceNameSpace.allocate(new Fence()); in createFence()
1025 Fence *fenceObject = mFenceNameSpace.remove(fence); in deleteFence()
1440 return mFenceNameSpace.find(handle); in getFence()
DContext.h741 gl::NameSpace<Fence, 0> mFenceNameSpace; variable