Searched refs:mFenceNameSpace (Results 1 – 2 of 2) sorted by relevance
197 while(!mFenceNameSpace.empty()) in ~Context()199 deleteFence(mFenceNameSpace.firstName()); in ~Context()943 return mFenceNameSpace.allocate(new Fence()); in createFence()1025 Fence *fenceObject = mFenceNameSpace.remove(fence); in deleteFence()1440 return mFenceNameSpace.find(handle); in getFence()
741 gl::NameSpace<Fence, 0> mFenceNameSpace; variable