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Searched refs:mFramebufferTargetAndroid (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DConfig.h78 EGLBoolean mFramebufferTargetAndroid; // EGL_ANDROID_framebuffer_target variable
DConfig.cpp193 mFramebufferTargetAndroid = (displayFormat == renderTargetFormat) ? EGL_TRUE : EGL_FALSE; in Config()
400 …case EGL_FRAMEBUFFER_TARGET_ANDROID: match = config->mFramebufferTargetAndroid == (EGLBoolean)attr… in getConfigs()
DDisplay.cpp281 case EGL_FRAMEBUFFER_TARGET_ANDROID: *value = configuration->mFramebufferTargetAndroid; break; in getConfigAttrib()