Home
last modified time | relevance | path

Searched refs:mGame (Results 1 – 3 of 3) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DAndouKun.java70 private Game mGame; field in AndouKun
126 mGame = new Game(); in onCreate()
127 mGame.setSurfaceView(mGLSurfaceView); in onCreate()
170mGame.bootstrap(this, dm.widthPixels, dm.heightPixels, defaultWidth, defaultHeight, mDifficulty); in onCreate()
171 mGLSurfaceView.setRenderer(mGame.getRenderer()); in onCreate()
219 mGame.setPendingLevel(LevelTree.get(mLevelRow, mLevelIndex)); in onCreate()
250 mGame.stop(); in onDestroy()
271 mGame.onPause(); in onPause()
273 mGame.getRenderer().onPause(); // hack! in onPause()
300 mGame.onResume(this, false); in onResume()
[all …]
DGameRenderer.java56 private Game mGame; field in GameRenderer
66 mGame = game; in GameRenderer()
121 mGame.onSurfaceCreated(); in onSurfaceCreated()
171 mGame.onSurfaceLost(); in onSurfaceLost()
200 mGame.onSurfaceReady(); in onDrawFrame()
292 mGame.onSurfaceReady(); in onSurfaceChanged()
DGame.java33 private Thread mGame; field in Game
369 assert mGame == null; in start()
374 mGame = new Thread(mGameThread); in start()
375 mGame.setName("Game"); in start()
376 mGame.start(); in start()
392 mGame.join(); in stop()
394 mGame.interrupt(); in stop()
396 mGame = null; in stop()