Searched refs:mGameEventIndex (Results 1 – 2 of 2) sorted by relevance
35 private int mGameEventIndex; field in TheSourceComponent54 mGameEventIndex = -1; in reset()123 hud.sendGameEventOnFadeComplete(mGameEvent, mGameEventIndex); in update()147 mGameEventIndex = index; in setGameEvent()
47 private int mGameEventIndex; field in NPCComponent102 mGameEventIndex = -1; in reset()134 hud.sendGameEventOnFadeComplete(mGameEvent, mGameEventIndex); in update()300 level.sendGameEvent(mGameEvent, mGameEventIndex, true); in executeCommand()492 mGameEventIndex = index; in setGameEvent()