Searched refs:mGhostChargeTime (Results 1 – 1 of 1) sorted by relevance
72 private float mGhostChargeTime; field in PlayerComponent108 mGhostChargeTime = 0.0f; in reset()342 mGhostChargeTime += timeDelta; in stateMove()343 if (mGhostChargeTime > GHOST_CHARGE_TIME) { in stateMove()369 mGhostChargeTime = 0.0f; in stateMove()