Searched refs:mInvincibleAfterHitTime (Results 1 – 1 of 1) sorted by relevance
39 private float mInvincibleAfterHitTime; field in HitReactionComponent77 mInvincibleAfterHitTime = 0.0f; in reset()189 if (mInvincibleAfterHitTime > 0.0f) { in receivedHit()191 mInvincibleTime = mInvincibleAfterHitTime; in receivedHit()282 mInvincibleAfterHitTime = time; in setInvincibleTime()