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Searched refs:mInvincibleEndTime (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DPlayerComponent.java76 private float mInvincibleEndTime; field in PlayerComponent
111 mInvincibleEndTime = 0.0f; in reset()
234 if (mInvincibleEndTime < gameTime) { in update()
236 mInvincibleEndTime = gameTime + mDifficultyConstants.getGlowDuration(); in update()
242 mInvincibleEndTime = gameTime + mDifficultyConstants.getGlowDuration(); in update()
258 if (mInvincibleEndTime > 0.0f && (mInvincibleEndTime < gameTime || mState == State.DEAD)) { in update()
260 mInvincibleEndTime = 0.0f; in update()