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Searched refs:mLastGameEventTime (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DHitReactionComponent.java52 private float mLastGameEventTime; field in HitReactionComponent
88 mLastGameEventTime = -1.0f; in reset()
155 if (mLastGameEventTime < 0.0f || gameTime > mLastGameEventTime + EVENT_SEND_DELAY) { in receivedHit()
164 mLastGameEventTime = gameTime; in receivedHit()
317 mLastGameEventTime = -1.0f; in setSpawnGameEventOnHit()