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Searched refs:mMovementSensitivity (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DInputGameInterface.java53 private float mMovementSensitivity = 1.0f; field in InputGameInterface
104 … final float magnitude = magnitudeRamp * Utils.sign(offset) * SLIDER_FILTER * mMovementSensitivity; in update()
136 newX = mDirectionalPad.getX() + (trackball.getX() * ROLL_FILTER * mMovementSensitivity); in update()
137 newY = mDirectionalPad.getY() + (trackball.getY() * ROLL_FILTER * mMovementSensitivity); in update()
141 newX = oldX + (trackball.getX() * ROLL_FILTER * mMovementSensitivity); in update()
142 newY = oldY + (trackball.getX() * ROLL_FILTER * mMovementSensitivity); in update()
181 xMagnitude = -left.getMagnitude() * KEY_FILTER * mMovementSensitivity; in update()
184 xMagnitude = right.getMagnitude() * KEY_FILTER * mMovementSensitivity; in update()
314 mMovementSensitivity = sensitivity; in setMovementSensitivity()