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Searched refs:mNativeRenderable (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DConfig.h64 EGLBoolean mNativeRenderable; // EGL_TRUE if native rendering APIs can render to surface variable
DConfig.cpp180 mNativeRenderable = EGL_FALSE; in Config()
380 …case EGL_NATIVE_RENDERABLE: match = config->mNativeRenderable == (EGLBoolean)attribIt->se… in getConfigs()
DDisplay.cpp257 case EGL_NATIVE_RENDERABLE: *value = configuration->mNativeRenderable; break; in getConfigAttrib()