Home
last modified time | relevance | path

Searched refs:mNormals (Results 1 – 3 of 3) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DSolidSurfaceComponent.java26 private FixedSizeArray<Vector2> mNormals; field in SolidSurfaceComponent
48 mNormals.clear(); in reset()
66 mNormals = new FixedSizeArray<Vector2>(maxSurfaceCount); in inititalize()
71 mNormals.clear(); in inititalize()
78 mNormals.add(normal); in addSurface()
87 final FixedSizeArray<Vector2> normals = mNormals; in update()
/external/eigen/demos/opengl/
Dquaternion_demo.h67 std::vector<Vector3f> mNormals; variable
Dquaternion_demo.cpp259 glNormalPointer(GL_FLOAT, 0, mNormals[0].data()); in drawScene()