Searched refs:mObjects (Results 1 – 2 of 2) sorted by relevance
29 private FixedSizeArray<BaseObject> mObjects; field in ObjectManager35 mObjects = new FixedSizeArray<BaseObject>(DEFAULT_ARRAY_SIZE); in ObjectManager()42 mObjects = new FixedSizeArray<BaseObject>(arraySize); in ObjectManager()50 final int count = mObjects.getCount(); in reset()52 BaseObject object = mObjects.get(i); in reset()63 mObjects.add(object); in commitUpdates()74 mObjects.remove(object, true); in commitUpdates()83 final int count = mObjects.getCount(); in update()85 final Object[] objectArray = mObjects.getArray(); in update()94 return mObjects; in getObjects()[all …]
42 FixedSizeArray<CollisionVolumeRecord> mObjects; field in GameObjectCollisionSystem50 mObjects = new FixedSizeArray<CollisionVolumeRecord>(MAX_COLLIDING_OBJECTS); in GameObjectCollisionSystem()51 mObjects.setComparator(sCollisionVolumeComparator); in GameObjectCollisionSystem()58 final int count = mObjects.getCount(); in reset()61 mRecordPool.release(mObjects.get(x)); in reset()63 mObjects.clear(); in reset()95 mObjects.add(record); in registerForCollisions()102 mObjects.sort(true); in update()104 final int count = mObjects.getCount(); in update()106 final CollisionVolumeRecord record = mObjects.get(x); in update()[all …]