Searched refs:mOffsetX (Results 1 – 1 of 1) sorted by relevance
28 private float mOffsetX; field in LaunchProjectileComponent65 mOffsetX = 0.0f; in reset()134 float offsetX = mOffsetX; in launch()138 offsetX = parentObject.width - mOffsetX; in launch()196 mOffsetX = offsetX; in setOffsetX()