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Searched refs:mPendingLevel (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DGame.java40 private LevelTree.Level mPendingLevel; field in Game
320 mPendingLevel = null; in restartLevel()
339 mPendingLevel = null; in goToLevel()
473 if (mPendingLevel != null && mPendingLevel != mCurrentLevel) { in onSurfaceReady()
477 goToLevel(mPendingLevel); in onSurfaceReady()
503 if (!mGLDataLoaded && mGameThread.getPaused() && mRunning && mPendingLevel == null) { in onSurfaceCreated()
513 mPendingLevel = level; in setPendingLevel()