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Searched refs:mPointer (Results 1 – 7 of 7) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DVertexDataManager.cpp91 input = static_cast<const char*>(attribute.mPointer); in writeAttributeData()
145 if(!buffer && attribs[i].mPointer == nullptr) in prepareVertexData()
DContext.h149 …VertexAttribute() : mType(GL_FLOAT), mSize(4), mNormalized(false), mStride(0), mPointer(nullptr), … in VertexAttribute()
184 const void *mPointer; member
DContext.cpp899 mState.vertexAttribute[attribNum].mPointer = pointer; in setVertexAttribState()
904 return mState.vertexAttribute[attribNum].mPointer; in getVertexAttribPointer()
1419 …case GL_VERTEX_ARRAY_POINTER: *params = mState.vertexAttribute[sw::Position].mPointer; … in getPointerv()
1420 …case GL_NORMAL_ARRAY_POINTER: *params = mState.vertexAttribute[sw::Normal].mPointer; … in getPointerv()
1421 …case GL_COLOR_ARRAY_POINTER: *params = mState.vertexAttribute[sw::Color0].mPointer; … in getPointerv()
1422 …case GL_POINT_SIZE_ARRAY_POINTER_OES: *params = mState.vertexAttribute[sw::PointSize].mPointer; … in getPointerv()
1423 …Y_POINTER: *params = mState.vertexAttribute[sw::TexCoord0 + mState.activeSampler].mPointer; break; in getPointerv()
/external/swiftshader/src/OpenGL/libGLESv2/
DVertexDataManager.cpp88 input = static_cast<const char*>(attribute.mPointer); in writeAttributeData()
156 if((!buffer && attrib.mPointer == nullptr) || (buffer && !buffer->data())) in prepareVertexData()
DVertexArray.cpp77 mVertexAttributes[attributeIndex].mPointer = pointer; in setAttributeState()
DContext.h196 …e(4), mNormalized(false), mPureInteger(false), mStride(0), mDivisor(0), mPointer(nullptr), mArrayE… in VertexAttribute()
310 const void *mPointer; member
DContext.cpp842 return getCurrentVertexArray()->getVertexAttribute(attribNum).mPointer; in getVertexAttribPointer()