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Searched refs:mPolygonOffsetStateDirty (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp346 mPolygonOffsetStateDirty = true; in markAllStateDirty()
533 mPolygonOffsetStateDirty = true; in setPolygonOffsetFillEnabled()
549 mPolygonOffsetStateDirty = true; in setPolygonOffsetParams()
1881 if(mPolygonOffsetStateDirty) in applyState()
1899 mPolygonOffsetStateDirty = false; in applyState()
DContext.h637 bool mPolygonOffsetStateDirty; variable
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp336 mPolygonOffsetStateDirty = true; in markAllStateDirty()
557 mPolygonOffsetStateDirty = true; in setPolygonOffsetFillEnabled()
573 mPolygonOffsetStateDirty = true; in setPolygonOffsetParams()
2920 if(mPolygonOffsetStateDirty) in applyState()
2938 mPolygonOffsetStateDirty = false; in applyState()
DContext.h765 bool mPolygonOffsetStateDirty; variable