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Searched refs:mRenderableType (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libEGL/
DDisplay.cpp274 case EGL_RENDERABLE_TYPE: *value = configuration->mRenderableType; break; in getConfigAttrib()
569 if(clientVersion == 1 && config->mRenderableType & EGL_OPENGL_ES_BIT) in createContext()
576 else if((clientVersion == 2 && config->mRenderableType & EGL_OPENGL_ES2_BIT) || in createContext()
577 (clientVersion == 3 && config->mRenderableType & EGL_OPENGL_ES3_BIT)) in createContext()
DConfig.h67 EGLint mRenderableType; // Which client rendering APIs are supported. variable
DConfig.cpp182 mRenderableType = EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT | EGL_OPENGL_ES3_BIT; in Config()
396 …case EGL_RENDERABLE_TYPE: match = (config->mRenderableType & attribIt->second) == attri… in getConfigs()