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Searched refs:mSampleStateDirty (Results 1 – 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp347 mSampleStateDirty = true; in markAllStateDirty()
558 mSampleStateDirty = true; in setSampleAlphaToCoverageEnabled()
572 mSampleStateDirty = true; in setSampleCoverageEnabled()
588 mSampleStateDirty = true; in setSampleCoverageParams()
1902 if(mSampleStateDirty) in applyState()
1947 mSampleStateDirty = false; in applyState()
DContext.h638 bool mSampleStateDirty; variable
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp337 mSampleStateDirty = true; in markAllStateDirty()
582 mSampleStateDirty = true; in setSampleAlphaToCoverageEnabled()
596 mSampleStateDirty = true; in setSampleCoverageEnabled()
612 mSampleStateDirty = true; in setSampleCoverageParams()
2941 if(mSampleStateDirty) in applyState()
2986 mSampleStateDirty = false; in applyState()
DContext.h766 bool mSampleStateDirty; variable