Searched refs:mSetCount (Results 1 – 1 of 1) sorted by relevance
43 private int mSetCount; field in LaunchProjectileComponent75 mSetCount = 0; in reset()103 final float setDelay = mSetCount > 0 ? mDelayBetweenSets : mDelayBeforeFirstSet; in update()106 (mSetCount < mSetsPerActivation || mSetsPerActivation == -1)) { in update()117 mSetCount++; in update()124 mSetCount = 0; in update()250 mSetCount = 0; in trackedProjectileDestroyed()