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Searched refs:mShot (Results 1 – 1 of 1) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DLauncherComponent.java26 private GameObject mShot; field in LauncherComponent
48 mShot = null; in reset()
67 if (mShot != null) { in update()
68 if (mShot.life <= 0) { in update()
71 mShot = null; in update()
74 fire(mShot, parentObject, mAngle); in update()
75 mShot = null; in update()
80 mShot.setPosition(parentObject.getPosition()); in update()
91 if (mShot != object) { in prepareToLaunch()
92 if (mShot != null) { in prepareToLaunch()
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