Searched refs:mSpawnGameEventOnDeath (Results 1 – 1 of 1) sorted by relevance
48 private boolean mSpawnGameEventOnDeath; field in NPCComponent103 mSpawnGameEventOnDeath = false; in reset()125 if (mSpawnGameEventOnDeath && mGameEvent != -1) { in update()493 mSpawnGameEventOnDeath = spawnOnDeath; in setGameEvent()