Searched refs:mSpawnOnDealHitObjectType (Results 1 – 1 of 1) sorted by relevance
59 private GameObjectFactory.GameObjectType mSpawnOnDealHitObjectType; field in HitReactionComponent93 mSpawnOnDealHitObjectType = GameObjectType.INVALID; in reset()126 if (mSpawnOnDealHitObjectType != GameObjectType.INVALID && in hitVictim()137 GameObject object = factory.spawn(mSpawnOnDealHitObjectType, x, in hitVictim()337 mSpawnOnDealHitObjectType = objectType; in setSpawnOnDealHit()